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Devlog
Four Mini Kingdoms War
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Devlog
Population System
October 30, 2024
by
PixelFoxItch
Added Population System. Players cannot recruit new soldiers when the population limit is exceeded. The population limit can be increased by construction. It unexpectedly created a new and interesting...
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New Building!
October 25, 2024
by
PixelFoxItch
The new building will force surrounding enemy units to start attacking it . The new building is very special, it cannot be repaired, and when attacked, it will let the unit standing on it be attacked...
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Upgrade your castle!
October 05, 2024
by
PixelFoxItch
Now when you repair a castle and continue repairing it, it will add experience points to the castle and upgrade it . The upgraded castle has a chance to make the initial level of the soldiers higher...
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AI will also build buildings!
October 02, 2024
by
PixelFoxItch
AI will also build buildings! AI will no longer just build troops to attack, but will also try to build defense towers or houses . 0w0 In future updates, I may consider letting AI build castles , but...
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Level System
September 30, 2024
by
PixelFoxItch
After causing a certain amount of damage, the soldier will upgrade , improve various attributes and become larger... And fixed some BUGs. 0w0...
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AI troop creation logic. Difficulty adjustment
September 28, 2024
by
PixelFoxItch
Now the types of troops created by AI in each round are more diverse. And the difficulty is more gradual. From a simple and casual game to an extremely difficult one, they are all carefully set up. We...
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Easy,Normal,Hard,Utmost
September 26, 2024
by
PixelFoxItch
Now you can freely set the difficulty, try to challenge a higher difficulty! 0w0 Optimized some operation logic...
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Sheep,Meat,Goblin,Fire,Grass
September 25, 2024
by
PixelFoxItch
Sheep will eat grass, and when they have enough grass they will breed. Sheep will starve to death if they don't eat grass for a long time. When sheep die, they will generate meat resources. Meat can r...
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